Army of Two: The 40th Day is a third-person shooter based in groundbreaking cooperative gameplay functionality. Sequel to the 2008 game of the same name, and featuring series heroes, Rios and Salem, in this new iteration players have a bigger playbook of features and a new arsenal of co-op moves that either player can perform at any time, opening up fresh strategies in the face of overwhelming odds. In addition, the game features advanced weapon customization and upgrade systems, as well as four explosive online multiplayer modes, each focused on unique cooperative play. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(http://images.amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; }
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 Extreme co-op tactics and gameplay. View larger. |
 Extensive weapons customization. View larger. |
 Help from Mission Coordinator Alice Murray. View larger. |
 Improved cover system. View larger. |
Story Set a few years after the events of the original Army of Two game, Army of Two: The 40th Day features the continuing adventures of millitary contractors Tyson Rios and Elliot Salem. With the help of Alice Murray, their mission coordinator, they now run their own paramilitary business, known as TransWorld Operations (TWO). Working what seems to be a routine mission in Shanghai they find themselves surrounded by a force of competing private military contractors intent on running amok in the city. Will Rios and Salem survive? Will they be able to make a few bucks off a bad situation? All they have is each other to rely on.
Gameplay As with the original Army of Two, and as the name of the series implies, gameplay in Army of Two: The 40th Day revolves around co-op combat tactics necessary to survive specific and general combat situations. Players can team up with an AI companion in single player mode or a human friend in two-player co-op. Co-op tactics are made aware to the player in what is known as the co-op playbook. Unlike the original game, which in some instances limited the use of some tactics to certain situations, in The 40th Day, players have access to all tactics. Implementing these against opponents revolves around the game’s “Aggro” system, tallied in the heads-up-display (HUD) and which measures the amount of attention a team member draws from opponents for certain tactics, leaving the other team member in various states of freedom to launch coordinated attacks as chosen. In addition to this change, players are also faced with moral dilemmas in the game, including choices presented to one of the players on a team that the other must bear the consequences of, as well as the decision as to deal with and/or defend civilian non-player characters (NPCs), who can be killed in the game.
Multiplayer Modes In addition to its single player campaign, Army of Two: The 40th Day offers a robust, region-free, multiplayer experience that provides an array of unique features for up to 12 players at a time. This experience consists of four modes, including, three brand-new modes that provide a variety of objectives for partners to battle over. The four modes are:
- Co-op Deathmatch – An intense battle of survival between up to six two-player partnerships. Only by mastering teamwork and partnership skills will players earn the most points and come out on top.
- Control – Sets players partnerships as TWO or FDI rival faction members as they aim to capture strategic locations in the city. Work with your partner and faction to control the most points within the time limit.
- Warzone – Is an all-out objective-based battle between TWO and FDI forces. Complete the most Destruction, Assassination, VIP, and Infiltration missions with your partner and faction to crush the opposition and win.
- Extraction – Pits a team of four players against a series of unique enemy waves as they move from point to point in the ruined city. Players must strategize as a unified team to combat the different forces of the 40th Day Initiative while trying to get out alive. Extraction is a bonus mode that will be available for free one month after Army of Two: The 40th Day is released, or at launch for players who pre-ordered.
Weapons Customization Army of Two: The 40th Day features the most advanced weapons customization ever seen in a video game. Using money earned in-game for your contracting duties you can adapt your arsenal and firepower to fit the obstacles you face. With malleable attributes like handling, accuracy, ammunition capacity, and power, coupled with a huge variety of parts and the ability to make customizations at any time in the game, the possibilities and impact you can make through customization are virtually limitless.
Key Game Features
- The Best Co-op Experience with All-New Moves and Tactics – Army of Two: The 40th Day has been built from the ground up with a focus on an incredible cooperative experience. The result is a bigger, better, more organic and immersive co-op experience that lets you put your best two-man tactics to use whenever and wherever you want.
- An Epic Story – A carefully orchestrated series of mysterious catastrophes is dragging Shanghai, China to the brink of ruin, and now the Army of Two must fight their way through ravaged city districts as they try to beat the odds and uncover the secret of the 40th Day.
- Explosive Game Modes Focused on Unique Co-op Play – Take your partner online in explosive multiplayer modes, each focused on unique cooperative play. Or strategize in the four-player co-op Extraction bonus mode and take on a series of intense enemy waves as you move from point to point through the ruined city.
- 12-player Multiplayer Support – Game supports up to 12 players in online modes.
- Advanced Weapons Customization – Change your weapon in the heat of battle and adapt your firepower to the situation.
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This game is a monumental failure in comparison with the original Army of Two. I was so dissapointed in the first 30 minutes of playing this game that i couldnt continue. The graphics are mediocre (almost comparable to that of the Playstation 2) the controls are sub-par, and the online gameplay is just a massive headache i mean this is the first time since i started gaming that i havent been able to connect my online account with the corresponding videogame when such a connection was available. The original AOT was amazing, the graphics were crisp and the controls were smooth so i wonder what happened at EA Montreal between 1 and 2 because after a couple of years of waiting and wanting i am delivered this sorry excuse for a sequel. I was also pretty let down when i found out that they didn’t use the same voice actors for Salem and Rios. As a longtime gamer im usually easily satisfied with a game but i have to say this one is a flop and a waist of money and i would recommend that nobody make the mistake i made in paying the rental fee or the retail cost for this sorry failure of a game.
Rating: 1 / 5
I went out yesterday and bought Army of Two: The 40th Day at Best Buy. I hurry home to play the game and the game started out good. The beginning cut scenes are great and the graphics are really good of Shanghai, China. I was impressed because the graphics in this game reminded me a lot of the graphics in Uncharted 2: Among Thieves.
Okay here is the difference between this game and Uncharted 2: Among Thieves. The AI in Uncharted 2 is a lot better. I played the role of Elliot Salem in the Single Player Campaign and the AI played the role of Tyson Rios. Well, in our first firefight together I told Rios to hold fast in front of enemy soldiers while I went around to try to outflank them. Well by the time I got around behind the enemy soldiers, all of the enemy soldiers were aready dead. Rios had killed them all. I thought what fun was that. I wanted to fight and kill some enemy soldiers. Then the next time I told Rios to go take prisoner a enemy officer that was behind a group of enemy soldiers. Well Rios sneaks up on the enemy officer while the enemy officer walks in front of the enemy soldiers. Rios was able to grab the enemy officer and hold him hostage in front of all the enemy soldiers. I thought to myself why didn’t the enemy soldiers react and do anything to stop Rios from grabbing their commanding officer? It didn’t make any sense. Then I noticed when I shot at the enemy soldiers that they fall down and die way too easy. The enemy soldiers in the first Army of Two game were a lot harder to take down and kill.
Now I’ve only played the first part of the game and maybe it will get better later on. I suggest for the first part of the game to play on the hardest setting. If I notice any big differences in the game later on, I’ll try to update the game with a better rating.
JANUARY 20, 2010 UPDATE: Okay, so I just finished playing the game and here are my thoughts on the game now. The first part of the game I reviewed was the first Chapter to the Single Player Campaign. There are a total of seven Chapters to play through. The first Chapter is more like a tutorial on how to play the game. It was easy but the later Chapters got a lot harder. The AI is actually quite good in the game. My partner (Rios) in the game helped me out quite a bit and the enemy soldiers were pretty good at using cover to hide behind and trying to outflank you. I love how you can upgrade your weapons and how you can use your partner in a lot of different situations to help out. The battles and firefights throughout the game are pretty intense. I ended up really enjoying the game. I would recommend going out and buying the game. I give the game five stars now on my rating instead of three.
Rating: 5 / 5
Worst part of this game is the graphics. What a let down. I felt like I had a PS2 game. The “over the shoulder” game play view is annoying and difficult to see enemies and terrain. I have Killzone 2, the new Modern Warfare and the new Battlefield. I love all of them, but this game was a huge letdown. My friend and I got bored and frustrated with the game after an hour and now I ordered the new Resident Evil in hopes it has a better 2 player split screen experience. The Modern Warfare split screen is awesome but limited. I really wish they made an extensive 2 player split screen game. It would be so fantastic to play through Killzone, Battlefield or MW with a friend on the same machine. I’m sick of playing on line and having all these dorks just sitting in the same hiding spot and killing people all day and night long while they sprout roots out their ass and into the couch. I guess Sony wants everyone to get two PS3’s and put two TV’s side by side and do the on line game play BS. Wake up Sony and stop being such a greedy evil empire. Now I see why Michael Jackson sued them.
Rating: 1 / 5
OK,my best friend and I are always looking for good multiplayer games (coop). This game had great potential. The game system was pretty good and similar to Uncharted two as far as cover system. Story is ok and graphics are pretty decent for a ps3 game. First impression (from demo) was that this could be a great game.
What happened…. My friend and I both decided to buy the game at launch. At first, we had a lot of fun. Then, the game started to have problems the further we got in the game. Issues we both enocuntered:
auto save is awful. Example: lets say you customize weapons for 20 minutes and then play for 20 minutes and wind up dying. Well you have to customize all over again. Game does not save your settings until you get to a save point ( set by system and not you) AWEFUL!
1) voice chat system is laggy
2) Load time is really long and also interupts voice chat
3) Game would just not load and ps3 would reboot
4) Trohpies dont work all the time.
5) you have to connect to EA first which could cause issues when trying to play/random drops.
6) Textures would dissappear during game play!!! one minute the floor is there and next your falling endlessly because the floor is gone.
7) weapon system, as involved as it is, doesnt really do anything for you or the game.
9) they have yet to address any of these issues, but had the time to make a DLC which was as messed up as the original chapters.
If you can get past some of these issues and more, yeah its a fun game. otherwise, EA MONTREAL needs to hire new people and beta test thier games before release!!!
Rating: 2 / 5
If you are looking for a fun 2 player game, this game is for you. I enjoy playing this game with a friend, but its pretty boring playing on single player mode. I think it is better than the first game, but not by a lot.
Rating: 3 / 5
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